Fronts

Fronts


http://slyflourish.com/fronts_in_dnd.html


http://slyflourish.com/looking_back_on_fronts.html


Custom Fronts of Storm King's Thunder

http://slyflourish.com/fronts_of_skt.html


- The front's driving force. Usually an entity like a giant lord or a dragon or something.

- The front's impulse. What is its motivation? Where is it trying to go? What does it want?

- The front's three grim portents. What are the next three big steps the front is doing to accomplish its goal?

- The impending doom. What will happen if the front succeeds?


Major Fronts








Driving Force

Iymrith, the Ancient Blue Sorceress

Impulse

Seeks to shatter the Ordning and bring chaos to the giants and to the Sword Coast alike.

Grim Portent 1

Iymrith sends out her human champion to find the draconic blade, Hazirawn, lost in the Well of Dragons after the fall of Tiamat's temple.

Grim Portent 2

Iymrith uses her magic to scry upon ancient draconic magic items forged and used by her ancestors, the dragon sorcerers who battled the giants of the Ostorian age. This includes items possessed or recovered by the characters. She sends Kraken society murder squads to recover and disrupt any plots that might disrupt the chaos of the giants.

Grim Portent 3

Iymrith sends out a coordinated group of Kraken society assassins to kill the prominent leaders of the five factions to add further chaos to the Sword Coast.

Impending Doom

Iymrith sends the kingdoms into chaos, murdering leaders of Waterdeep, Neverwinter, Baldur's Gate, and other major institutions. She calls Slarkrethel to the shores, destroying hundreds of ships and the minds of every being aboard them.




Driving Force

Duke Zalto, the fire giant warlord.

Impulse

Seeks to rebuild the Vonindod war machine and use it to take over the surface of the Sword Coast.

Grim Portent 1

Warhammer Kirusk brings orc troops to the Dam of Beselmir Kings and begins to smash through the dam to get to the chamber of artifacts to recover a pauldron of the Vonnindod.

Grim Portent 2

Zalto has sent a warband of three fire giants and their minions to hunt down pieces of the Vonnindod buried at burial mounds of the Uthgardt barbarian tribes.

Grim Portent 3

Zalto has allied with the drow of house Xorlarrin to steal the primordial Maegera from the forges of Gauntlgrym. Xorlarrin spies infiltrate Gauntlgrym and steal the primordial.

Impending Doom

If he succeeds, the Vonindod will storm over the Sword Coast, destroying towns and cities all along the coast to show Zalto's might to the All-Father.




Driving Force

Countess Sansuri, the Cloud Giant wizard

Impulse

Seeks to recover the magic of the Ostorian age and use it to propel herself to the head of the Ordning. She has already begun this by stealing the night stone from it's namesake village at the beginning of the adventure.

Grim Portent 1

The cloud giants attack Deadsnows (SKT page 80), breaking into an old Beselmir vault beneath the abbey to recover an ioun stone of insight used by the giant sages of the Ostorian Empire.

Grim Portent 2

Sansuri attacks Everlund (SKT pg 82), seeking the ancient draconic staff of fire wielded by Krowen Valharrow. The harpers manage to hold off the cloud giants for a short while but will fall if the characters don't intervene.

Grim Portent 3

Sansuri and her cloud giants capture Felgolos, the adult bronze dragon who knows much of the draconic artefacts of old and has a secret stash of them himself.

Impending Doom

Armed with powerful magic, Sansuri will take the war to Waterdeep, pelting the city and destroying its defenses with her new found magic. Sansuri and her cloud giant wizards kill thousands as they seek to rule the giant city that lays underneath it.


Demon front, ties with Out of the Abyss









Driving Force


Impulse


Grim Portent 1


Grim Portent 2


Grim Portent 3


Impending Doom







Minor Fronts




Chief Guh, the hill giant chief. Sends hill giants on raids.





Hamun Kost, the undead necromancer. Teamed up with Mormesk the Wraith?


Wants to seek revenge on Pock, Mad, Leela, Seraphine, Espen.


Sees an opportunity to make a new kind of giant: Death Giants, and have them at the top of the Ordning, to dominate all the other giants.



Goal: Seeks to power a terrible machine beneath the mountains of sacrifice to bring undeath to the surface of Faerun.


Grim Portent #1: The stone giant wights of Cairnheim go to battle against the giants of Deadstone Cleft. They murder the Blue Bear tribe and those stone giants who will not serve the Dodkong in death.


Grim Portent #2: The Dodkong's surface commander, a stone giant death knight named Greth, animates the slain Blue Bear tribe and sends them as wights into Orlbar and Llorkh to gather humans at Deadstone Cleft before journeying into the Underdark on their way to Cairnheim.


Grim Portent #3: The Death King brings hundreds of captured humanoids to Cairnheim and begins to fuel his soul engine by sacrificing them dozens at a time.


Impending Doom: The Death King's soul engine tears open a hole into the negative energy plane and starts a storm of death that begins rolling out from the east through the high forest. Every death fuels the engine even more.








The Kraken Society (agents of Iymrith at the moment).


Agatha the Banshee, in the form of Leela's Baby.


Milo and the Zhentarim.



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