Sword Coast Adventurer's Guide

Sword Coast Adventurer's Guide


# Chapter 1: Welcome to the Realms


The Sword Coast and the North

The Lords' Alliance

Dwarfholds of the North

Island Kingdoms

Independent Realms

The Underdark




Toril and its Lands

Faerûn



The Gods of Faerûn

See Deities



#### Lands to the South

Amn

Calimshan

Chult

Dambrath

Elfharrow

Halruaa

The Lake of Steam

Luiren

Tethyr


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#### Regions of the Realms (Sidebar)


Just as "the North" describes an area that includes a number of nations and governments, a number of collective terms exist for other regions across Faerûn. Not all such names are used universally, and opinions vary as to which lands qualify in which groups. Here are some currently recognized regional groupings:


The Cold Lands: Damara, Narfell, Sossal, and Vaasa 

The Heartlands: Cormyr, the Dalelands, the Moonsea, and Sembia

The Lands of Intrigue: Amn , Calimshan, and Tethyr, also known as the Empires of the Sands

The Old Empires: Chessenta, Mulhorand, and Unther


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#### Lands to the East


Aglarond

Chessenta

Cormyr

The Cold Lands

The Dalelands

The Hordelands

Impiltur

The Moonsea

Mulhorand

Rashemen

Sembia

Thay

Thesk

Turmish

Thymanther

Unther

Westgate


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Kara-Tur

Zakhara

Beyond the Trackless Sea


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# Chapter 2: The Sword Coast and the North


The Lords' Alliance


Amphail

Baldur's Gate

Daggerford

Longsaddle

Mirabar

Neverwinter

Silverymoon

Waterdeep

Yartar


Ruined Kingdoms of the North (Sidebar)


Dwarfholds of the North


Citadel Adbar

Citadel Felbarr

Gauntlgrym

Ironmaster

Mithral Hall

Sundabar

Thornhold (Stoneshaft Hold)


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Island Kingdoms


Mintarn

Skadurak


The Moonshaes (Moonshae Isles)

Alaron

Gwynneth

Korinn Archipegalo

Moray

Norland

Oman's Isle

Snowdown


Northlander Isles

Gundarlun

Purple Rocks

Ruathym

Tuern

The Whalebones


Orlumbor


Southern Isles

Lantan

Nelanther

Nimbral


Evermeet


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Independent Realms


Boareskyr Bridge

Fort Tamal


Candlekeep


Darkhold

Darkhold Vale

Darkhold Castle


Elturgard

Fort Morninglord

Elturel

Berdusk

Scornubel

Soubar


Everska

The Halfway Inn



Fields of the Dead


Dragonspear Castle


Trollclaws


Hartsvale


Helm's Hold


High Forest


High Moor

Orogoth

Misty Forest

Secomber

Rhymanthiin: Hidden City of Hope


Najara

The Court of the Serpent King

Serpent Hills

Marsh of Chelimber

Forest of Wyrms


Trielta Hills

Hardbuckler

Uthgardt Lands

Warlock's Crypt

Luskan

Icewind Dale



The Underdark

Gracklstugh

Mantol-Derith

Menzoberranzan

Blingdenstone



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Chapter 3: Races of the Realms


Dwarves

Shield Dwarves

Gold Dwarves

Gray Dwarves (Duergar)

Dwarven Deities


Elves

Moon Elves

Sun Elves

Wood Elves

Dark Elves (Drow)

Elven Deities


Halflings

Lightfoot Halflings

Strongheart Halflings

Ghostwise Halflings

Halfling Deities


Humans

Human Ethnicities in Faerûn

Arkaiun

Bedine

Ffolk

Gur

Halruaan

Imaskari

Nar

Shaarn

Tuigan

Ulutiun



Human Deities


Dragonborn

Uncertain Origins

The Fight for Freedom

Honor and Family

Philosophy and Religion


Gnomes

Forest Gnomes

Rock Gnomes

Deep Gnomes (Svirfneblin)

Gnomish Deities


Half-Elves

Young Race, Old Roots

Mixed Heritage

The Gods of Two Peoples

Half-Elf Variants (Sidebar)


Half-Orcs

Blood Will Tell

Half-Orc Homelands

Half-Orc Deities


Tieflings

The Mark of Asmodeus

Tiefling Variants (Sidebar)

A Race Without a Home

Lone Faithful

Tiefling Names



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Chapter 4: Classes

Barbarians

Bards

Clerics

Druids

Fighters

Monks

Paladins

Ranger

Rogues

Sorcerer

Warlocks

Wizards


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Chapter 5: Backgrounds


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